Quantcast
Channel: Answers by "lodendsg"
Viewing all articles
Browse latest Browse all 102

Answer by lodendsg

$
0
0
In the game object that I assume holds your light and all you can add the sound as well and then you can use audio.play(); i.e. ([GameObject][1]) [1]: http://docs.unity3d.com/Documentation/ScriptReference/GameObject-audio.html

Viewing all articles
Browse latest Browse all 102

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>