Had a similar issue in my space scene getting stuck on 7/11 Light Transport when I added a large space station. I noted that if I scaled the station down the job didn't stick.
This is workable for us as we use a 'space' scale anyway to deal with float size limitations .., distances and sizes are just to big for 1 = 1m so we have scaled space by 0.01 for our purposes and that seems to do the trick.
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